I specialise in Unity 3D casual games, interactive presentations and educational applications for Windows, Mac, mobile and VR (Oculus Rift, Gear VR etc).
Mobile VR means demonstrations, promotions, training and entertainment anywhere. Please use the Contact button if you have questions on how mobile VR and AR can benefit your business.
PC-connected VR such as Oculus Rift and Vive obviously aren’t as portable, but can offer a more immersive experience.
Rift and Vive can be used with a laptop that meets VR specs, so they are also reasonably transportable. Otherwise, a base level gaming PC with a decent video card is an economical way of getting set up.
There are also some interesting new entrants in the field. Vive and Lenovo are due to release standalone Daydream headsets and Oculus has announced a similar initiative. The Daydream cordless headsets will also have internal positional tracking, which could open up some really interesting possibilities in physical interactions unconstrained by cables.
I’m happy to answer any questions on what might be the ideal VR platform for your business.
Above: some companies whose products I have developed software for, either directly or through an agency. These projects have all provided very useful experience relating to multimedia, 3D and VR product development.